Buraco
Swallow the whole city before the other six swallow you.
this game wants your phone sideways. go on, turn it.
plays fine with your thumb
Swallow the whole city before the other six swallow you.
this game wants your phone sideways. go on, turn it.
plays fine with your thumb
A 3D swallowing arcade game: you're a hole in the city, and everything that fits in your mouth goes down — pedestrians, hydrants, poles, cars, houses and, if your appetite allows, the skyscraper. Every bite levels you up and widens your mouth; what didn't fit starts to fit. Six rivals do the same thing in the same city, and big holes swallow small holes. Classic mode gives you two minutes and the highest score wins; in Battle there's no clock: one hole remains. Things genuinely topple at the edge — the taxi goes in corner-first, the pole falls sideways, the house sinks in slowly.
You're a hole in a toy city, and everything that fits in your mouth goes down: pedestrians, cones, poles, cars, houses and, at the end, the skyscraper. Every bite fills the bar; a full bar levels you up and widens your mouth, and what didn't fit starts to fit. Six rivals do the same in the same city.
There's one command: direction. With a finger or the mouse, press anywhere anywhere and drag; the stick appears where your finger landed and follows your hand, so changing direction never means going back to where you started. On keyboard, arrows or WASD; M toggles the sound. The clock and the rivals only start on your first move.
Big hole eats small hole: your mouth has to be at least 1.25 times wider than theirs, with them almost fully inside it, and you take half the victim's points. Classic is two minutes and the highest score wins; whoever gets eaten comes back three seconds later, at level 1, with half their points. Battle has no countdown: whoever gets eaten is out, until one remains.
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that’s how Safari’s bar gets out of the game’s way
real fullscreen, no bar at all: in Safari, Share (or ⋯) → Add to Home Screen