Moenda
Run, jump the pit, stomp the pig, headbutt the block.
this game wants your phone sideways. go on, turn it.
plays fine with your thumb
Run, jump the pit, stomp the pig, headbutt the block.
this game wants your phone sideways. go on, turn it.
plays fine with your thumb
A platformer in the old console style, across six levels: the open-sky orchard, the low-ceiling underground, the treetops over the abyss, the castle of lava and fire bars, the cane field with the whole cast and the final castle. Bottomless pits, blocks that drop fruit when headbutted, chimneys with fire, ladders and a flag at the end of every level. Variable-height jump, double jump, wall jump, trampolines. Pigs, a pig king on the bridge, bombers, a cannon with its igniter, crates that pretend to be boxes — all stompable. Chained fruit and stomps become combos, and checkpoints wait mid-level: dying costs half a second. Art from Pixel Frog's Pixel Adventure and Kings and Pigs packs.
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swipe up
that’s how Safari’s bar gets out of the game’s way
real fullscreen, no bar at all: in Safari, Share (or ⋯) → Add to Home Screen